Retroarch Cheats Slow Game Average ratng: 3,6/5 7171 votes
  • Hi,

    I got a problem when i use shaders with retroarch on lot of cores (i didn’t test all, just SMS, MD, PCE, FBA, GG, SNES).
    In the RC 1 or 2 (i don’t remember), when i launched a game with the selected option : “Select RetroArch render res for lr-xxxx” with “output”, i could change shaders ingame and most of them worked perfectly (i usually used “phosphor”) and the game ran full speed (no sound issues too).
    In the Final, if i launch a game with these settings :
    * Select RetroArch render res for lr-xxxx 640×480, shaders works but are ugly (phosphor is the best example, really ugly), the game runs fine.
    * Select RetroArch render res for lr-xxxx output, shaders works (i mean not ugly) BUT the game is unplayable (extremely slow + sound totally broken).

    For info, i tried that on several different class10 sd cards from the latest Retropie v.3.00 Final img. Of course i overclocked the Pi. I tried before and after updating retroarch : same result (retropie-setup/5 update emulators/retroarc…)

    Does anyone experience the same problem ?

    Unfortunately, i didnt keep the RC1-2 image of Retropie to test what is different between the 2 versions.

    EDIT :
    Solution : (thx to buzz)
    Go in emulationstation > Retropie > Retropie-setup
    Then choose option 3 : Setup/Configuration (to be used post install)
    Then choose option 304 : Edit RetroPie/RetroArch configurations
    Then choose option 1 : Change common RetroArch options
    Then choose option 0 : all/retroarch.cfg
    Then choose option 2 : video_threaded
    Put it to true. Hill climb game cheats iphone.

    Tada !!!

    did you turn off video smoothing and did you try turning on threaded_video ?

    you can do this from retropie-setup -> supplementary menu -> Edit RetroPie/RetroArch configurations -> Change common RetroArch options – then choose all/retroarch.cfg

    ?

    I may consider changing the default again – when I initially tested, I didn’t notice major slowdown, but then I didn’t test full screen shaders etc. The reason it is changed is according to the retroarch documentation, perfect sync is not possible with threaded video, and as I didn’t initially notice any performance decrease on the pi2, it got switched.

    It’s simple to change of course with the new editor – no need to manually edit files.

  • Posts
  • RetroArch features a built-in cheat engine to create cheats by editing numerical values in the game’s memory. There is also a large database of preset game-specific cheat codes that can be downloaded in the app. In the RetroArch menu, go to the first tab Main Menu and scroll down to Online Updater.
  • Cheats for CPS1 and CPS2 Games under FBA Core/s and any others Users would like - Smoker1/RetroArch-174-and-above-Cheats. The Interpreter is a very slow type of emulation and mostly useful for debug, but should work anywhere. It is an older, pre-Vulkan API, slower than Vulkan but with better compatibility.
  • Addeddate 2018-11-04 11:23:26 Identifier cheats Ocr ABBYY FineReader 11.0 (Extended OCR) Ppi 600 Scanner Internet Archive HTML5 Uploader 1.6.3.

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PPSSPP's default nickname setting is pulled from RetroArch's nickname setting. Internal Cheats¶ Disabled by default. To enable and allow the use of ini cheat files in save PSP Cheats, set the 'Internal Cheats Support' core option to enabled. Cheats can be used to unlock 60fps in several 30fps games.