Earlier today, games journalist Chris Scullion shared a video of a Fisher Price controller he bought for his daughter. The toy, which is vaguely based off an Xbox One controller, sports a happy. Your baby can get into the gaming fun with this Laugh & Learn® toy video game controller, which features two 'gaming' modes and lots of hands-on activities! The link to Fisher-Price Laugh & Learn Game & Learn Controller, Multicolor has been copied Details Your baby can get into the gaming fun with this Laugh & Learn toy video game controller, which features two 'gaming' modes and lots of hands-on activities! It has been printed on t-shirts and merchandise and referenced in films like Wreck-It Ralph. A recent Fisher-Price baby toy called the Game & Learn Controller also supports the code: When input, the lights flash, and a voice says, “You Win!”.
Up, Up, Down, Down, Left, Right, Left, Right, B, A. It’s called the Konami Code, and it often meant the difference between life and death in a video game back in the 1980s.
Perform those button presses in the right sequence, and you’ll unlock cheats that help you win. But recently, the code has grown into a wider pop-culture reference, and you might be curious about how it got started. Let’s take a look.
The Konami Code originated as a cheat code a sequence of button presses that unlocks secret features in a video game, usually making it easier to play.
The first-ever game to feature the Konami Code was Gradius for the NES, published by Japanese third-party developer Konami in 1986. If you pause the game and enter the code, it activates several helpful power-ups.
Gradius is a difficult game, and the inventor of the Konami code, Kazuhisa Hashimoto, said in a 2003 interview that he created the code to make play-testing the game easier for him. (Sadly, Hashimoto passed away in February 2020.)
The Konami Code became legendary thanks to another Konami game called Contra, released for the NES in 1988. This run-and-gun shooter features great graphics and satisfying co-op play, but it’s punishingly difficult. Entering the Konami Code at Contra’s title screen just before starting the game gives the player 30 extra lives, which helps non-experts live long enough to at least play past the first stage.
Cheat codes that let you get more enjoyment out of a game were a big deal in the late 1980s, at a time when each NES game retailed for around $40 apiece (about $87 today, adjusted for inflation). Many kids received only a handful of new games per year; if you got stuck with a game that was too difficult to play, it could be a frustrating situation.
Luckily, hint books and magazines often came to the rescue. Nintendo Power, a widely-distributed video game magazine owned by Nintendo itself, introduced Contra’s Konami Code to a large American audience as part of its “Classified Information” column in its first issue in 1988, and gamers never forgot it.
The Konami Code isn’t just limited to NES games. Dozens of titles have supported the Konami code (or references to it) over the past three decades.
As a general rule, games that use the code on non-Nintendo systems (such as Sony PlayStation) need a minor modification to the Konami Code. Substitute that system’s cancel or confirm buttons for B or A. For example, in the U.S. on the PlayStation, O is commonly cancel, and X is commonly confirm. So the PlayStation-style Konami Code would be Up, Up, Down, Down, Left, Right, Left, Right, O, X.
To give you an idea of the breadth of Konami Code support in games over the decades, let’s take a look at a few examples.
Wikipedia’s Konami Code page includes a comprehensive list of games that support variations of the Konami Code if you’d like to explore further.
Because a generation of gamers grew up with the Konami Code memorized, it makes sense that the code has become a wider pop culture reference in recent years. It has been printed on t-shirts and merchandise and referenced in films like Wreck-It Ralph. A recent Fisher-Price baby toy called the Game & Learn Controller also supports the code: When input, the lights flash, and a voice says, “You Win!”
Around 2013, a version of the Netflix website allowed users to access a hidden settings screen by inputting a modified version of the Konami Code on their remote controls. And on several prominent websites (hint, hint), entering the code can activate an Easter egg.
It’s obvious the Konami Code has unlocked a secret place in our hearts, and I suspect it will keep finding its way into various forms of media for years to come.
About: Hi! I’m Chris and I run things around here. I’m a teacher and education expert with a PhD in Education. Just to let you know, as an Amazon Associate I earn from qualifying purchases.
My Pick: SlideWriter by ‘Fisher-Price’
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My pick for the best toy for spelling and writing is this SlideWriter by Fisher-Price. It allows children to practice both putting letters together and writing individual letters.
It also has a strong focus on developing finger dexterity.
The best toys for spelling and writing are:
Quick Review: I like the simplicity of this toy, where your child can use a hands-on approach to identifying letters that make up words.
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Best For: Spelling, ages 4 – 6
Place sight cards into the slot and have your child tell you what the picture is showing. In the image above, you can see that the inserted image is a tree. Once the child knows what they need to spell, they will need to find the letters that spell the word.
You can also place the sheets into the slot so they show the image and the word. For this easier task, children need to simply copy the letters. This would be a good start while a child is learning the alphabet.
What I love about this toy is that your child looks at the image and then has to think through the letters in the word. Once they’ve thought about what the word starts with, they used the wooden cubes to find the letter and put it in place. This toy can complement an analytic phonics approach to teaching spelling, where children need to break down words into their constituent letters and sounds.
The natural wood focus would also fit well within a Steiner-Waldorf learning setting.
Quick Review: Probably the best magnetic letter board I’ve ever used. I like that it comes with images, ample letters, and a grid on the magnet board. It packs up neatly for storage, too.
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Best For: Spelling, ages 4+
I’m a huge fan of this magnetic spelling board. Most magnetic tiles only contain letters, but this one has letters and images. The main way this board is used is to spell out the words that correspond to the images. Set up three images (just like in the picture above) and talk your child through spelling out each image.
Alternatively, simply ask your child to use the magnetic board to spell out your ‘words of the week’. This is great for spelling homework for children from Kindergarten all the way up to Grade 6.
You’ll find that the tiles get really jumbled in the box, so your child will be scouring through looking for their letter, but that wasn’t a bother and actually is just part of the fun.
I’m also a huge fan of the storage box.
Quick Review: This one’s perfect for a little on who is trying to learn the first letters of words. Perfect for pre-writing.
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Best For: Pre-Writing, ages 3-5
This is a jigsaw puzzle box where your child has to match the letter to the image. Only the correct letter will match the correct image. It’s main point is to help children to recognize the first letter of a word (what we call the “onset” in phonics education).
I’d recommend this for ages 3 – 5. It really comes before spelling, so if you’re after a spelling toy, check the ones lower down in this review.
Quick Review: Get this for a simple spelling game the kids can play in the car. I’d keep it in the back seat of the car for whenever I’m driving.
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Best For: Spelling , ages 5-6
This is a great example of gamified learning. Your child has 60 seconds to get as many words as they can. Set the ‘level’ to 3, 4 or 5 letter words. Your child will be presented with two options. They have to click one of the buttons on the left-hand side of the paddle to select the correct letter.
Quick Review: Great for Kindergarten when children are just being introduced to letters.
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Best For: Writing, ages 4-6
Use the stylus (pen) to trace the letters. When your child runs the pen down the letters, the magnetic beads raise to the surface. The goal is to get all the beads to the surface, showing that you have traced the letter shape correctly. Then, wipe it clean and start again by rubbing your fingers across the board.
It’s a good toy for starting to learn how to write letters of the alphabet, which can be a good lead-in to the SlideWriter (my favorite writing toy).
Quick Review: My choice as the best writing toy, this one lets you compose a word using the tiles then write it on the writing pad underneath. Great for homework practice.
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Best For: Writing, ages 5-8
I love this one! I get my kids to compose their 20 ‘words of the week’ using the tiles around the writing pad. Then, for each word, I get them to write it on the pad underneath. They can clear the pad and start again for the next ‘word of the week’. It’s great!
Quick Review: A storytelling game that takes your child through an ‘adventure’ while learning upper and lower case letters.
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Best For: Writing, ages 4-7
This toy walks your child through a ‘story’ that teaches them both upper and lower case letters. At each step of the way, your child needs to trace a letter to move on to the next stage of the story. It’s a pretty cool way to teach children how to write letters!
It will also tell your child whether they have done a good job when they trace the letters correctly. If they don’t, it will ask them to retry the letter.
Play based learning is the best approach to teaching children. It helps them learn through fun, engaging sessions that keep them interested and motivated for longer. The longer you keep them on task, the more they learn – it makes sense!
When learning to spell, children need to develop fine motor skills and dexterity. It can be hard to control your hand to perfectly create letters – it takes time and practice. Any toy that encourages this practice and gives feedback on your progress is great.
‘Scaffolding’ is a word we use to talk about how we guide students by giving support as they learn. A good tool gives them guidance and support so that they are slowly introduced to new topics. That’s what I love about the SlideWriter, which bridges that gap between forming words using letter tiles and actually writing each letter of the words.
Your child will go through a lot of development when learning to spell. Each month you’ll see incremental progress. So, you need a toy that’s perfect for their developmental level. I’ve tried to indicate above what the toy is exactly right for, whether it’s learning the alphabet, learning to write letters alone, or learning to put letters together to write full words.
The best writing toys (and best spelling toys) help guide your child to learn to write and spell while also giving them a fun, play-based experience. It’s important you choose a toy that’s at the right level – whether they’re learning to read letters of the alphabet, write then, or connect them to spell words.
Once you’ve got the basics, consider getting your child toys to help with reading and toys to help with phonics.
I hope this review has helped you with your decision!